If you're reading this review and wondering whether Godzilla: Destroy All Monsters Melee is something you'd enjoy, first fill out this quick and easy questionnaire: 1) Do you like giant monsters as portrayed by men wearing rubber suits? 2) Do you like smashing things up (namely office buildings) real good? 3) Do you not mind if the controls aren't exactly Street Fighter-responsive (read: sluggish)? If you answered yes to all three questions, then you're precisely the kind of person who'd enjoy rubbernecking (literally) with fighters like Godzilla, Rodan, and Megalon. (If you answered no to the above queries, you're likely a hateful miser like Paul --see below). If you've glossed over our previous GameCube coverage, know now that Godzilla: DAMM is a no-nonsense brawler--less finesse than straight-up mess-designed to let four folks kick each other's movie-monster asses with punches, throws, and laser breath. Xbox owners will be glad to know this version comes with new features the Cube one lacked, like enhanced graphics (mutant dinosaur skin has rarely looked this soft and supple), new arenas to thrash about in, and a streamlined control scheme. The combat is simple button-mashing material, but it fits the subject matter perfectly. For younger gamers and Godzilla fans in general, this is fan service at the top if its game.
Godzilla: DAMM faithfully re-creates the inhabitants of Monster Island, but puts them in a lukewarm, shallow fighting game with unresponsive controls. DAMM is bursting with exploitable moves--for instance, if you throw your opponent into the force field surrounding the arena, he'll bounce back, and you can throw him again. Killuminati meaning. Repeat as desired. One monster can burrow underground with impunity and attack from below at its leisure. The only way to win is to discover your character's cheap moves and jam on them relentlessly. If, like Milkman, you want the genuine Godzilla in a fighter, give DAMM a shot. If you'd rather have genuine fighting, stay far away.
CoolROM.com's game information and ROM (ISO) download page for Godzilla Unleashed (Sony Playstation 2). The Wii Vault has every Wii game released in the US, all verified with Redump or No-Intro for the best quality available. Design access program.
Canon ic d800 driver windows 7 64 bit. As a single-player game, Godzilla's average at best. The monotonous one-on-one matches in Adventure mode simply serve as a means to open up beasties to use in the far-superior Versus battles. Still, DAMM is the perfect reason to invite a bunch of friends over to beat each other senseless while scarfing down pizza and beer (the 'root' variety if you're not of age). But beware--the game favors button mashers, contains plenty of cheap moves, and has controls that are sometimes frustrating. This version has only slight improvements over its Cube cousin (Mechagodzilla 3, the promise of Live content updates, and custom soundtracks), but we'll take what we can get.
People say:
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I am a big fan of rubber monsters myself, and this game was a great thrill for me. All of Godzilla's foes, except for Ebirha the sea monster, are here. Each monster has its own voice digitized from the movies, and the backgrounds are authentic as well. Many of the moves seem random, and the actual punches and kicks are few. I like being able to play as the Super X2. Versus Mode is fantastic!
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I've never liked the Godzilla flicks and this game doesn't do much more for me. As it stands, it's a limited fighting game with a lack of special moves and bad control. The attacks do fit the characters, though, plus the music and sounds help the aura of the game. The access time is almost nil so there's no problem there. Fighting games are becoming too commonplace and this game is geared toward movie lovers only.
This is a new twist to fighting games. It's loaded with plenty of Godzilla's enemies as well as the famed fire-breather himself that you can choose to fight with or against. The graphics are OK and the music is cool. The Quest Mode along with the Versus Mode is a plus. The only thing I didn't like was that there aren't enough moves, a limit placed by the Duo's two button controller. Godzilla fans will totally dig this.
Fighting fans may not be impressed by the number of moves or the effects, but it does play decently. The techniques look a bit weak but are easy to control and lit the characters to a tee. This game appeals to monster fans more than lighting fans due to its good CD sounds and accurate portrayal of the characters. As a Godzilla fan I must admit to liking the look of the game but not so much the feel.